Articles
This page collects articles I wrote while working on my relativistic platformer video game. They are grouped by topic.
Special Relativity
The articles in this section collect results that I find useful for the development of my relativistic video game. They are quite dense with formulas and probably not of much use outside the narrow context of Special Relativity. I used to collect these results in a private Latex document. I decided to move them to this site. At the very least, they provide documentation for the work I am doing and give external people a chance of checking that what I am doing is correct, following the scientific spirit :)
Lorentz boost in three dimensions
Frame where two velocities are the opposite of each other
Length contraction for light pulses
Analytical positioning of bodies (WIP)
Derivation of hyperbolic motion in one spatial dimension
Derivation of hyperbolic motion in three spatial dimensions
Relativistic dynamics in the game
Latency of relativistic dynamics
Games and programming
Here are some posts about video games and game programming:
Video games about Special Relativity